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Luke Church

 

Bio

Luke Church began his career working for EA Black Box as a 3D character artist and concept artist on an unannounced AAA title. He is currently a freelance artist and contractor for the art production house “Mighty Canvas,” whose clients include: EA, EA Sports, Microsoft Gaming Studios, 343 Industries, Good Science Studios, and United Front Games.

Luke attended the Alberta College of Art and Design where he majored in Illustration. He also studied 3d graphics and digital concept art to earn a diploma in Game Art and Design. As an artist, Luke’s passion and dedication is unwavering, and he strives for excellence in design and illustration while constantly pushing himself to learn. He is known to openly share his knowledge and be very enthusiastic about the design process, making him an ideal instructor. With his diverse skill set, Luke can handle a variety of concept design problems and work at many stages in industry standard pipelines, but his primary interests are character and creature design.

In addition to his industry experience, Luke has previously worked as a Concept Art instructor at the Vancouver Institute of Media Arts.

 

What people say about Luke

“I worked with Luke on an unannounced action shooter, where he was a Concept and Character Artist of exceptional quality. Luke is self motivated, driven by a passion to create great concept art. Working in a team of two Luke created character art for our project exceeding expectations in his area of skill and in addition helping out the environment team with some complex prop creation. Luke is pleasure to work with, a great personality- with a dry sense of humor. I hope I’m fortunate enough to work alongside him again. I like working with Heroes.” – Alan Jarvie, Environment Lead, Electronic Arts

“I was Luke’s instructor at Vanarts and have had the privilege of working with Luke on an unannounced and since cancelled ip project at Blackbox. When we were looking for someone to fill a character spot… Luke was always my number one pick and boy did he come through. He is a passionate and dedicated artist and really gave his best everyday towards the project. Anybody out there looking for a character /concept artist would be insane not to pick this talented guy up.” – David K Lam, Lead Character Artist, Electronic Arts / Black Box Games

“Luke always displays incredible insight and knowledge into form and function. This coupled with his ability to communicate these ideas makes him an ideal teacher. Many times I would see Luke tackle artistic problems with students and show them ways to overcome them. Professional and very talented.” – Sean Liska, Former Student

 

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