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Marmoset Toolbag by 8monkey Labs 3D Coat

PROGRAM

Our entire curriculum is delivered in a live online environment. Each live session is recorded and can be played back at your convenience. The length of each course and starting dates can vary so please refer to each course’s page for the most up-to-date information.

Remember that each class has a limited capacity so be sure to enroll early to ensure a spot. If you find that a class you are interested is full please contact us and give us your contact information and the course you are interested in so you can be informed about any open positions or later offerings of the course.

 


Digital Character and Creature Design
Digital Character and Creature Design

Instructor: Luke Church

 

Digital Concept Art with Luke Church
Intro Digital Concept Art

Instructor: Luke Church

 


Creature Creation using 3DS Max and Mudbox with Jesse Sandifer
Creature Creation using 3DS Max and Mudbox

Instructor: Jesse Sandifer

 


Photoshop Intro for the Entertainment Industry by Geoff Taylor
Photoshop Intro for the Entertainment Industry

Instructor: Geoff Taylor

 



Digital Environment Design

Instructor: Geoff Taylor

 



Introduction to ZBrush

Instructor: David Lam

 


Intro Maya Rigging

Instructor: Stewart Jones

 


Game Character Pipeline

Instructor: David Lam

 


Real-Time Environments with Unreal Engine

Instructor: Chiyo Lai

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